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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-16-2006, 11:51 PM   #1 (permalink)
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Default Missile Doesnt ascend properly

Hi... i have this launch pad and a missile for it. I want the missile to launch like the nuclear missile, which goes straight up...instead I get something that looks a little like this:




can ya help me?
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Old 08-17-2006, 04:01 AM   #2 (permalink)
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How are you doing it so far?

I just had a quick look at the Nuke's code and it looks to be done through a special power.
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Old 08-17-2006, 09:34 PM   #3 (permalink)
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it is basically a copy of the orignial nuclear missile so should launch exactly like it...only diference is im using the baikonor rocket
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Old 08-17-2006, 09:42 PM   #4 (permalink)
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The bone on the model, its pivot is set wrong, thats all.

If you dont want to, or cant edit its pivot, just give the building a turret that always fires at 90.
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Old 08-19-2006, 06:01 PM   #5 (permalink)
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hmmm good idea IHM never thought of that... i will try that later and see how it works out...
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