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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-13-2007, 05:48 PM   #1 (permalink)
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Default Adding A Unit !

Hello ,
Im New To coding stuff and mapping also , ( Clean )
im just asking for how to add a unit like ( GLA BUSS)
to (terror lord bin laden ) in mod Reborn : the rise to power or
reborn 1.5 : the last stand .

ive searched the forums and the tutorials section but i didnt found the info .

thx , best regards
doomq8
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Old 02-14-2007, 12:56 AM   #2 (permalink)
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Have you already extracted the INI files?
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Old 02-14-2007, 03:36 PM   #3 (permalink)
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yes i did , but i only knew how to add more health and small stuff , but how to add a unit !
i add new build cost and biuld time xD lol
thats all
thx please tell me how , doom_q8@hotmail.com
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Old 02-14-2007, 09:42 PM   #4 (permalink)
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Here's a tutorial I found describing how to add a new unit.
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Old 02-24-2007, 01:53 AM   #5 (permalink)
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In Pro:Gen 2.5, adding a unit is simple. Just copy the whole block of text for the desired unit from one faction file in the INI folder into the desired one and change the Prerequisites and side ownership.
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Old 01-05-2008, 08:57 PM   #6 (permalink)
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The author of that article recommends using Xentax to extract .big files. I visited the website but cannot find the link to download the extractor. Could you either post the link or contact the author so he/she provides the link?
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Old 01-06-2008, 07:31 PM   #7 (permalink)
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Personally, I prefer XCC Mixer.
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Old 02-15-2008, 03:52 PM   #8 (permalink)
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I am using that right now to extract files from different mods and test them out in Pro:Gen.
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