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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-02-2003, 10:01 AM   #1 (permalink)
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Default Tomahawk remotecontrol

I tried to enable the tomahawk remote control just to see what it did for something, I managed to enable it, and build it and all that.... But I don't know how to use it..... is it soemthing waypoint stuff?

Has anybody done this...? I just want a brief explanation on what it is....
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Old 04-02-2003, 10:27 AM   #2 (permalink)
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how did u enable it if u dont know how to use it
all i know is that it can be controlled by waypoints.

good luk!
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Old 04-02-2003, 10:48 AM   #3 (permalink)
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It dont work. Primarily because you cant set any waypoints for the missile to follow...

Its in the game purely to allow the relevant WorldBuilder script to get missiles to follow waypoints for cinematic purposes.
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Old 04-02-2003, 11:00 AM   #4 (permalink)
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ah...thats how it is.... Wll as I said, I managed to enable everything, but could not figure out the waypoint thingy on the rockets, but now I understand...thx
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Old 04-03-2003, 06:07 AM   #5 (permalink)
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well then is there not a way to make the waypoints work again?

grtz Quickie
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Old 04-03-2003, 08:04 PM   #6 (permalink)
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try this. you can set way points for vehicles right??? well if you can, this prob isn't possible, make the weapon fire have it fire a vehicle, like the pilot ejecting. its and OCL. then the missile would be a unit and u could set its waypoints. just a thought......
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Old 04-03-2003, 08:38 PM   #7 (permalink)
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before Patch1.5(I hate them they keep deletin modin) I did make it kinda work using the ION Cannon thing. After firing if u click on a place it goes there and then u click a new place and it goes that way. I did this kinda by accident and out of curiosity so i dont know what the hell i did and now i can find out fucking patch screwin my work
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Old 04-04-2003, 02:41 AM   #8 (permalink)
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could you find it for me?
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