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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 03-25-2007, 12:28 PM   #1 (permalink)
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Default Random Question..

Was just wondering where i could find some guidelines or a tutorial to how i export infantry anims in 3ds max with the 'newish' mod sdk thing?
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Old 03-31-2007, 09:28 AM   #2 (permalink)
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Oh really now?
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Old 04-01-2007, 06:24 AM   #3 (permalink)
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Does the new MDK offer anything really new to the Generals scene?
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Old 04-01-2007, 02:27 PM   #4 (permalink)
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well.. theres this.. convert 3ds max Skin modifier into W3D skin modifier which... when used properly.. turns the frickin model upside down while the skeleton isnt upside down.. handy for situations where you feel like getting frustrated and suicidal.
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