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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-02-2003, 05:30 PM   #1 (permalink)
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Default How to control what units the AI creates

what .ini file do I have to edit to control the untis the AI creates, and how many of them? sorry for the n00b question... :tard:
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Old 04-02-2003, 05:38 PM   #2 (permalink)
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As far as I know, all the triggers to make the AI create units and how they do it, are controlled by scripts.

So, in order to change what units the AI builds, you would have to create or alter scripts in the worldbuilder...
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Old 04-02-2003, 06:38 PM   #3 (permalink)
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That really sucks....
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Old 04-02-2003, 07:45 PM   #4 (permalink)
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You can edit the scripts by importing them into World Builder and using that somehow, I think. Thudo over at the official boards has done some AI enhancements.
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Old 04-02-2003, 07:52 PM   #5 (permalink)
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It's really a pain in the ass to do that. How sad....
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Old 04-03-2003, 02:21 PM   #6 (permalink)
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Have a look in aidata.ini. this file controls the skirmish ai's build list and what taskforces it creates.
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Old 04-03-2003, 04:27 PM   #7 (permalink)
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It can't do this as far as I can tell
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