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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 07-02-2007, 03:44 PM   #1 (permalink)
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Posts: 338
Default Dozer won't build new Structure ?

How do i get a dozer to build a new structure [in this case my new Defence Cannon for the Infantry Gen ?

I added the command to the dozer set:

CommandSet Infa_ChinaDozerCommandSet
1 = Infa_Command_ConstructChinaPowerPlant
2 = Infa_Command_ConstructChinaInternetCenter
3 = Infa_Command_ConstructChinaBarracks
4 = Infa_Command_ConstructChinaAirfield
5 = Infa_Command_ConstructChinaSupplyCenter
6 = Infa_Command_ConstructChinaPropagandaCenter
7 = Infa_Command_ConstructChinaBunker
8 = Infa_Command_ConstructChinaSpeakerTower
9 = Infa_Command_ConstructChinaGattlingCannon
10 = Infa_Command_ConstructChinaNuclearMissileLauncher
11 = Infa_Command_ConstructChinaWarFactory
12 = Infa_Command_ConstructChinaCommandCenter
13 = Infa_Command_ConstructChina12NukeCannonDefence
14 = Command_DisarmMinesAtPosition
End

If i am fighting against the CPU,the CPU dozer will build everything execpt for this new building.

I can build the new structures but the dozers won't.

This is also the same problem with my Superweapon General's Neutron Missile.

I can build everything and the Neutron Missile but against the CPU the dozer will build everything except for the Neutron Missile
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Old 07-02-2007, 09:21 PM   #2 (permalink)
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Default

I think you need to edit the AI scripts with the script editor in WorldBuilder if you want the AI to build new structures.
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Old 01-07-2008, 05:06 PM   #3 (permalink)
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Look for
;Skirmish AI Build List
in Data\Default\AIData.ini in INIZH.BIG
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