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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Beng's Laser, Demo, and Nuke generals mod, beta version out

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 08-08-2008, 12:02 PM   #11 (permalink)
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Well, so far I know the hijacker (without the mod) can add his veterancy to the entered vehicle without the veterancycollide. In normal zero hour if a non-promoted hijacker enters promoted enemy vehicle the result is a promoted hijacked vehicle, and vice versa. And a promoted hijacker enters promoted enemy vehicle makes hijacked vehicle veterancy same as the hijacker. But in your mod hijacker's veterancy accumulates hijacked vehicle veterancy, so it's works like a pilot. I think the veterancycollide module is stronger than hijacker module and only affects allies, so the hijacker cannot add enemy's veterancy and can't enter it. Maybe it can helps
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Old 08-08-2008, 02:13 PM   #12 (permalink)
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Well, in the mod the hijacker is sort of both a hijacker and a pilot. You can use him to promote your own vehicles and not only to hijack and promote enemy vehicles. As for capturing heroic enemy vehicles, you can still use a non-promoted hijacker to do that. Also, in the mod, the laser general pilots also work like hijackers, so if you eject a pilot over some enemy vehicles, quickly make him capture one of them.
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Old 08-21-2008, 11:34 AM   #13 (permalink)
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Smile NEW VERSION RELEASED

Version 2 beta 2 adds the GLA airfield to Demo general - he can build 4 types of air units from it: Zlin-143, Su-25, Okha cruise missile, and barrage balloons. This version also makes Laser General's leaflets incite riots by angry mobs.

The Nuke General's challenge map has been made more challenging.

Some other tweaks, like better infantry missile launch effects.



CnCMaps Map Editing Forums -> Download Manager -> Zerohour Mods -> Beng's Laser Demo Nuke Mod Version 2
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Old 08-21-2008, 10:01 PM   #14 (permalink)
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OMG! I like your burton-strategycenter combo ability. How did you make it?
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Old 08-22-2008, 10:33 AM   #15 (permalink)
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The strategy center works like a battleship and Burton has a button to fire it at enemy objects.
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Old 08-24-2008, 12:26 PM   #16 (permalink)
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GLA Airfield is too big! It's three times larger than a SCUD Storm. Would you make it smaller?
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Old 08-25-2008, 09:27 AM   #17 (permalink)
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Yes it is so big it sometimes cannot be built in small base areas. But it has to be big because the Su-25 is quite big. If it is smaller the plane's wings will overlap when they are parked. Maybe i can make the Y size a bit smaller by removing the stuff behid the top hangars.
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Old 08-25-2008, 09:55 AM   #18 (permalink)
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Ain't the US Airfield also 3X larger than the scud? :P
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Old 08-25-2008, 10:42 AM   #19 (permalink)
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The US airfiled is larger than the scud storm, but smaller than my GLA airfield. This means Demo general cannot build as many airfields as USA or China. I will try and make the airfield a tad narrower by moving the top edge downwards. The radars will then go on the roof of one of the hangars.

The original GLA airfield was too small and had the wrong layout of hangars. It could be used as an aircraft carrier, but not as an airfield.
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Old 08-28-2008, 05:40 PM   #20 (permalink)
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CnCMaps Map Editing Forums -> Download Manager -> Zerohour Mods -> Beng's Laser Demo Nuke Mod Version 2

Final beta version out. Adds nuke sentry drone, laser mortar man, angrier mobs.
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