In a JetAiUpdate:
Code:
ParkingOffset = 3 ; scooch it a little forward so the tail doesn't hit the doors
This shows that the game engine/ini team was not working with the model makers as all you need to do is move the parking bones on the airfield rather than having to use extra code to do this.
You can also see from the way many of the models were designed that the model makers were not communicating with the coders. Some of the models have problems with them, and instead of asking the model makers to fix them, the coding team wrote special functions just to deal with those models.