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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 09-04-2008, 08:30 AM   #11 (permalink)
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You should not modify INIZH.BIG, leave it alone. Make a separate BIG file for your mod with the name starting with 0 (zero) and put in it only those ini files that need to be changed, not all the ini files.
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Old 09-04-2008, 01:02 PM   #12 (permalink)
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argh this is doin my tree in.

i want the unit to create a beacon using dozer command, unit_build or the battle drone logic.

none of them seem to work right.

and then have the beacon create the ocl using either supplydropzone logic or the reinforcement pads.

preferably with it being created when built and then with a recharge timer.

right now i have it as a structure with the constructing unit as a kindof: dozer and using dozerAI

the command buttons and set are correct but the button wont work :|

when i had it set as vehicle using battledrone type upgrade it just didnt construct and a weird laser came off my unit trying to make it.

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