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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

View Poll Results: What do you think about CnC3 mod for ZH?
Cool! 4 57.14%
For what? 3 42.86%
Voters: 7. You may not vote on this poll

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Old 09-17-2008, 10:18 AM   #1 (permalink)
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Default A CnC3 mod for ZH?

Why not ZH in CnC3 but CnC3 in ZH?
To bring CnC3 in lower specs. Someone have successful bring RA2 in ZH, so CnC3 is not impossible.

Tell me what you think.

Last edited by n5p29; 09-17-2008 at 10:23 AM..
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Old 09-17-2008, 10:46 AM   #2 (permalink)
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I was actually thinking the exact opposite. A couple of days ago, I was pondering over a C&C Generals ZH Mod for C&C 3.
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Old 09-17-2008, 06:58 PM   #3 (permalink)
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Quote:
Originally Posted by Mcbob View Post
I was actually thinking the exact opposite. A couple of days ago, I was pondering over a C&C Generals ZH Mod for C&C 3.
I'm not sure, but I heard someone already want to do that. Another reason why CnC3 in ZH is: at least ZH is easier to mod, then I've try CnC3 features can be implemented in ZH, and CnC3 codes have similarity to ZH.
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Old 09-20-2008, 12:50 PM   #4 (permalink)
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Hmm... Almost no one vote this poll. Must I put "What is CnC3?" option in the poll?
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Old 09-20-2008, 01:21 PM   #5 (permalink)
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Yes, I know that. I mean, for now there's only 3 votes, and it's look like only some response to this thread. I think how about making this mod project.
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Old 10-10-2008, 07:35 PM   #6 (permalink)
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There are some things in C&C 3 that wouldn't transfer over to ZH very well, like the Mastermind and Phase Shield. Still, it would be interesting to see what you could do.
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Old 10-10-2008, 09:33 PM   #7 (permalink)
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Thank you. I'll do my best. I already finished some unit prototypes. I will focus on this mod project after my first mod finished. Mastermind may be different and tricky though.

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Old 10-27-2008, 10:01 PM   #8 (permalink)
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I actually never played C&C 3 but it would be worth seeing a mod.
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Old 10-30-2008, 08:41 PM   #9 (permalink)
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I think it's worth the shot.
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