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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-06-2003, 05:42 AM   #1 (permalink)
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Default Recoil Help

Anyone know why my cannon recoils to the left and not back???? :cry:
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Old 04-06-2003, 08:04 AM   #2 (permalink)
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Are the axis orientanted correctly to the world? If your axis is pointing the wrong way the recoil will be applied in the wrong direction?
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Old 04-06-2003, 08:14 AM   #3 (permalink)
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u have the axis the wrong way.. on my T-K the barrel went down the way when fired so u have the wrong.. i think if u put the red axis along the barrel it will work.
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Old 04-06-2003, 09:59 AM   #4 (permalink)
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Just make sure all the geometry of the model is aligned to world before it exports and everything will be great.

sounds like a mantra...
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Old 04-06-2003, 03:41 PM   #5 (permalink)
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Thanks!

But it still does not work :cry:


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Old 04-07-2003, 01:15 AM   #6 (permalink)
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*BUMP*

Anyone???
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Old 04-07-2003, 04:58 AM   #7 (permalink)
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Make sure that the geometry of the entire model is correct. The recoil spreads through the associated links. If the turret, bones, etc are not aligned right it could still recoil oddly.

Also, what bone did you declare in the ini of the model, to be the recoil bone?
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Old 04-07-2003, 09:02 AM   #8 (permalink)
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They all check out fine and the recoil bone is BARREL01
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Old 04-07-2003, 11:49 AM   #9 (permalink)
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If you email me the gmax file and ini code for the turret I will take a look.

Did you move the pivot out to the end of the barrel like in my picture?
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Old 04-07-2003, 06:12 PM   #10 (permalink)
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I will send you what you need thanks!
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