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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 06-24-2009, 12:10 AM   #1 (permalink)
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Default Special power with OCL'd units

This is a post I made on another forum, and thus far no replies, so I'll see if anyone here knows.

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Alright, I have a unit that is OCL'd in (part of the set of a single deployable unit), and it has a Special Power attached to it that has a shortcut.

My problem is that the shortcut doesn't appear until you click on the OCL'd unit.

IIRC, granting upgrades with the creation of an OCL'd unit requires you to have the ExemptStatus = UNDER_CONSTRUCTION to work properly, does Special Power have anything similar?
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Old 06-27-2009, 04:18 AM   #2 (permalink)
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check the shotcut button "SpecialPower = " line. maybe it's not same as the OCLed object special power.
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Old 06-27-2009, 08:19 PM   #3 (permalink)
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I had the same problem in my mod when a scud storm / tomahawk storm transforms into the other type by suicide and OCL. The OCLed scud or tomahawk storm will not have the shortcut button. I don't know if there is a way to fix it except don't make the unit by OCL.
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Old 06-29-2009, 01:31 AM   #4 (permalink)
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Quote:
Originally Posted by n5p29 View Post
check the shotcut button "SpecialPower = " line. maybe it's not same as the OCLed object special power.
The special power is the correct one, the shortcut appears if you click on the OCL'd unit, but does not automatically appear when the unit is spawned.
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Old 06-29-2009, 03:50 PM   #5 (permalink)
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Did you try using a SpecialPowerCreate module?
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Old 06-29-2009, 10:51 PM   #6 (permalink)
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Well, that gets the timer started, but still no shortcut.

ADDENDUM: It seems that the shortcuts appear after about 10 seconds. What changes?
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Old 07-02-2009, 09:06 AM   #7 (permalink)
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how if the special power triggered by an upgrade that auto-granted to the object when created?
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