Quote:
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Originally Posted by TelePuppy
i want to make my own tank or soldiers
with the original skins and stuff
but i want to change the weapons
so that a rocket launcher guy shoots more than 1 rocket
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Cool, two rockets coming out of one bazooka at the same time :lol:.
You will see this in Weapon.ini:
Code:
Weapon MissileDefenderLaserGuidedMissileWeapon
PrimaryDamage = 40.0
PrimaryDamageRadius = 5.0
ScatterRadiusVsInfantry = 10.0
AttackRange = 300.0
DamageType = INFANTRY_MISSILE
DeathType = NORMAL
WeaponSpeed = 600
ProjectileObject = MissileDefenderMissile
ProjectileDetonationFX = WeaponFX_RocketBuggyMissileDetonation
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
ScatterRadius = 0
DelayBetweenShots = 500
ClipSize = 0
ClipReloadTime = 0
AutoReloadsClip = Yes
FireSound = MissileDefenderWeapon
WeaponBonus = PLAYER_UPGRADE DAMAGE 125%
AntiAirborneVehicle = Yes
AntiAirborneInfantry = Yes
ProjectileCollidesWith = STRUCTURES
End
I think if you alter ClipSize = 0 to ClipSize = 2 that it would fire 2 shots, I'm not sure but I think it's the only option because there is no MissileDefender in ObjectCreationList with a certain payload.
Wickster