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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 02-07-2010, 09:03 AM   #1 (permalink)
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Default Skinning Help!

A quick issue i am having - when i try to skin my vehicle using chilliskninner and following the gen dev skinning guide, on the last step when i click "morph source to target" i always get an error:

"--Runtime error: Mesh operation on non-mesh:Morph

Anybody got any idea what this is and how to workaround it? I am using 3dsmax 8.

Thanks
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Old 02-07-2010, 09:43 AM   #2 (permalink)
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Default

I just tried skinning a basic single cube using the same method and got the exact same error message. I search on google also did not bring anything back on that error message... really frustrating.
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