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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-08-2003, 01:31 PM   #1 (permalink)
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Default Adding Sciences

Ok what I want todo is replace the pathfinder upgrade with carpet bombing, I added a new button to purchase the carpet bombing and used,

Code:
CommandButton Command_PurchaseCarpetBomb
  Command           = PURCHASE_SCIENCE
  Science           = SCIENCE_CarpetBomb
  ButtonImage       = SACDaisyCutter
  ButtonBorderType  = UPGRADE ; Identifier for the User as to what kind of button this is
End
Then I just changed the commandset to Command_PurchaseCarpetBomb but when I test theres just no button there?[/code]
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Old 04-08-2003, 01:51 PM   #2 (permalink)
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The Carpet bomb science has no generals point cost which means it cannot be bought, give it one in Science.ini
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Old 04-08-2003, 01:52 PM   #3 (permalink)
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Already have still doesn't work
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Old 04-08-2003, 01:53 PM   #4 (permalink)
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Have you given Prerequisites?
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Old 04-08-2003, 02:15 PM   #5 (permalink)
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What a prestique for the carpet bomb? and what would the code be?
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Old 04-08-2003, 02:29 PM   #6 (permalink)
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If you want to replace the pathfinder upgrade with your new upgrade then I suggest you copy the Prerequisites tag from that Science to the carpet bombing one

PS. The tag you need is PrerequisiteSciences in Science.ini
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Old 04-08-2003, 03:57 PM   #7 (permalink)
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Don't forget to add the carpet bomb code to te pathfinder so he CAN call it. Use the code from the Command Center
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Old 04-08-2003, 04:11 PM   #8 (permalink)
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He wants to replace the Pathfinder science slot with the carpet bomb
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Old 04-08-2003, 05:12 PM   #9 (permalink)
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Ok, got it in the sciences now have do I make it so it can only be called if you purchase the science?
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Old 04-09-2003, 02:58 PM   #10 (permalink)
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Anyone?
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