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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-09-2003, 12:22 PM   #1 (permalink)
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Default New:Bone Crusher

ok here my newest model, the skin is about 50%done or less and it is under 400 poly'z.

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Old 04-09-2003, 12:27 PM   #2 (permalink)
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its a nice vehicle.....looks great, skin needs to look less cartoony though, my problem is with the unit design...from what I can tell the vehicle can ONLY shoot straight ahead..that means if anything comes around the side it'll have to turn all the way around to hit it....your previous unit was just like it

There is a reason that units have turrets....maybe you could put a small machine gun turret on the top? other than that I really like the semi ww1 style of these tanks
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Old 04-09-2003, 12:27 PM   #3 (permalink)
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very nice
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Old 04-09-2003, 12:41 PM   #4 (permalink)
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well id have 2 make a seperate skin for the machine gun.. but i suppose i could do it
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Old 04-09-2003, 12:54 PM   #5 (permalink)
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this bone crusher is almost the same as the flame thrower of emperor battle for dune
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Old 04-09-2003, 03:10 PM   #6 (permalink)
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I think the modle looks awesome. And a secondary weapon like a turreted machine gun on top would be useful. But overall nice job.
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Old 04-09-2003, 05:18 PM   #7 (permalink)
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Looks cool in a WW 1 kind of way. Reminds me of Warhammer 40K
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Old 04-09-2003, 05:19 PM   #8 (permalink)
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It reminds me kinda of Indaia Jones's Last Crusade which the Germans were in andhad a tank much like that save it had side guns so it could not be flanked.
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Old 04-09-2003, 06:13 PM   #9 (permalink)
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i got the idea from WH40k and old WW1 tanks hehe... any way'z a few skins updates.
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Old 04-09-2003, 06:40 PM   #10 (permalink)
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Still a little cartoonish in my opinion
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