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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-09-2003, 10:50 PM   #1 (permalink)
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Default Testers needed for CNC Fallout Beta v1.0

Hey guys,
Just letting you all know that Fallout Beta v1.0 is only a week or 2 away. I am opening 50 positions to the first people who drop me a line at henford@planetcnc.com
I have also sent this info to sites in the community so first in first served.

What the Beta will include:
* US, Iraq and Australia
* All new units and buildings
* New Weapons
* Naval Units
* New Sound Effects and sound Track
* Opening single player mission for each Faction
* 2 New Multiplayer maps

What the beta will not include:
* Superweapons (haven't touched on this yet)
* PoW's (code isn't working yet)
* Hero Units (abilities are still being developed and without these well, it would be gay)

If you get a position, I will email you with a password. This will be used to access the Fallout Beta exe from www.planetcnc.com/cncfallout/
I will also post here on the release date.
Thanks
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Old 04-10-2003, 04:31 AM   #2 (permalink)
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Henford, iam working on the superweapons?
i just need the models..
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Old 04-10-2003, 04:47 AM   #3 (permalink)
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OK i will get you to do a cluster missile, i originally had snowliquo to do it, but he cant run generals. Anyways, I will send you the w3ds for the missile and the cluster bits
i will continue this on msn
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Old 04-10-2003, 06:17 AM   #4 (permalink)
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Single Player missions? :tard:

Damned, thought TrueWas was going to be the only one with that...

SMU!!! Start rendering your movie, dammit! You can sleep while it's rendering!
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Old 04-10-2003, 06:40 AM   #5 (permalink)
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I clearly stated it on my web site, 3 new campaigns
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Old 04-10-2003, 06:41 AM   #6 (permalink)
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I'ts not like I view your website every day
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Old 04-10-2003, 06:42 AM   #7 (permalink)
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Yeah I could figure that
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Old 04-10-2003, 06:45 AM   #8 (permalink)
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Well, tore you site down to pieces, and can't find anything about it...

O, and get some forums, just ask for a Dynamic account and setup Yabb or something.
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Old 04-10-2003, 06:49 AM   #9 (permalink)
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How are you planning on implementing the POW logic given that its disabled?
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Old 04-10-2003, 06:50 AM   #10 (permalink)
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oh, i barely ever visit my site
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