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DeeZire Online > Editing Community > Command and Conquer Editing > Generals & Zero Hour Editing » Attention all, your thoughts needed on this idea (STvsSW)...

Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-11-2003, 01:09 AM   #11 (permalink)
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Woohoo yet another Star Wars mod this is a good day

1st DZ's is coming out in a few weeks
2ed Zoop's Shouldn't be far behind
3ed With Henfords mod Fallout looks good as well

Ah It is a good day to be a general

But I do have one question not in relation to the topic which would be the Star Wars vs Star Trek mod but why doesn't anyone make like a Halo Mod or something?
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Old 04-11-2003, 05:35 AM   #12 (permalink)
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Quote:
Originally Posted by Angel
Quote:
Originally Posted by Phoib
You guys are modding 5 games at once?

Focus on these first, then go for Generals...
How many we do isn't that much of a problem. We've got at least 20 different people helping out on our various projects. If we decide to mod C&C Generals, we would hope we can recruit some people from the C&C community to assist the team.
I've got some 10~15 people working on my mod now, and I still could use more... I think you should really concentrate on your original projects too, cause modding Generals can prove to be a huge undertaking and in your case draw to much resources from the other mods.
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Old 04-11-2003, 05:47 AM   #13 (permalink)
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Dude, you dont know these people.
Theyll do it.

Welcome to DeeZire Angel.
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Old 04-11-2003, 05:52 AM   #14 (permalink)
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Maybe

(He, its more like an attempt of me to let htem pour more resources into that haegemonia thing, because it looks breathtaking

Only one slight problem, never heard of the damned game before :scared: )

Angel, you never read this message. :evil:
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Old 04-11-2003, 09:31 AM   #15 (permalink)
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lol Phoib.

Please keep posting opinions. We won't make a decision on this for a while yet, until we've thoroughly gone through the community and gagued the reaction.
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Old 04-11-2003, 12:29 PM   #16 (permalink)
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I think that will make a superb mod - I can't think of anyone here that doesn't welcome good mods, plus since you will have a fan base for a long period of time there is no worry of that the mod will lose interest soon
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Old 04-11-2003, 03:14 PM   #17 (permalink)
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For this mod surely you would need three sides?
How about a Dune side?
If so I'll help
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Old 04-11-2003, 04:30 PM   #18 (permalink)
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The Dune books don't actually have any thing which could be used. The Dune game shouldn't actually have the name considering how much EA changed it. But anyway, this mod looks fun.
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Old 04-11-2003, 04:45 PM   #19 (permalink)
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I'll be the judge of that as I expect I'm the most knowledgable on Dune on this site.
The Dune books have plently of stuff which could be used - there are 10 of them and an Encyclopedia amongst other things.
I was going to create a Dune mod after my current project.
The Sides I was going to include:
House Corrino
House Atreides
House Harkonnen
House Vernius (Ix)
House Richese
Bene Tleilax
House Ecaz
House Moritani
House Hagal

But I'm sure they'd ally against the SW and ST forces
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Old 04-11-2003, 04:46 PM   #20 (permalink)
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They can just disable one side and make it two sides ..
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