I downloaded some new skins for the Crusader model as I was creating a unit for my mod using the Crusader model but wanted it to look different.
However the unit is invisible.
The files are re-named (by me) BVTank.dds, BVTank_d.dds and BVTank_d1.dds. and are found in Generals/Art/Textures
The part of Factionunit.ini concerning this is:
Code:
Draw = W3DTankDraw ModuleTag_01
DefaultConditionState
Model = BVTank
Turret = Turret
WeaponFireFXBone = PRIMARY TurretMS
WeaponRecoilBone = PRIMARY Barrel
WeaponMuzzleFlash = PRIMARY TurretFX
WeaponLaunchBone = PRIMARY TurretMS
End
ConditionState = REALLYDAMAGED
Model = BVTank_D
End
ConditionState = RUBBLE
Model = BVTank_D1
End
TrackMarks = EXTnkTrack.tga
TreadAnimationRate = 2.0 ; amount of tread texture to move per second
TreadDriveSpeedFraction = 0.3 ; fraction of locomotor speed below which treads stop moving.
TreadPivotSpeedFraction = 0.6 ; fraction of locomotor speed below which we allow pivoting.
OkToChangeModelColor = Yes
End