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Generals & Zero Hour Editing Discuss any modding related issues to do with Generals and Zero Hour here.

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Old 04-12-2003, 11:02 AM   #1 (permalink)
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Default New Mech!

hey,
I have been working on this mech for a TC World Crisis and it will feature mechs.. and tell me what you think!
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Old 04-12-2003, 11:20 AM   #2 (permalink)
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Those red X's look really powerful, i cant wait to play this mod!
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Old 04-12-2003, 11:41 AM   #3 (permalink)
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damn, they were working when I uploaded... I will redo lol
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Old 04-12-2003, 12:00 PM   #4 (permalink)
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ok
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Old 04-12-2003, 12:05 PM   #5 (permalink)
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yeah, could look good with the right skin, skins can fake detail. For example:
Take my Iraqi T90:
Unskinned:


Skinned:


Why havent I seen any of your models skinned yet?
Wouldn't it be easier to skin them when modelling and rigging them???
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Old 04-12-2003, 12:30 PM   #6 (permalink)
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our models haven't been skinned yet because we don't really have anoyne that can skin em and I have been trying but they just don't seem to work..
I don;t know how to texture plugin to save as bmp or something but I am still trying tyo figure it out!
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Old 04-12-2003, 12:36 PM   #7 (permalink)
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OK tomorrow i will but up a complete tutorial cause i reckon it is difficult to begin with as well and proclones tutorials dont show the easiest way
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Old 04-12-2003, 12:50 PM   #8 (permalink)
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thnx a lot Henford!
hope it helps me!
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