UVW mapping / UnwrapUVW (please help)
Hello all,
I am new at CnC editing, and I have a litle problem, that I don't know how to fix it. I have created a new 3d model and export it as .w3d. And now in RenX(Gmax) I want to unwrap it, to create a pictur for my skining/texturising. I have read all the tutorials in this and all other pages, but I still have one litle problem. I will tell you how do I work by steps:
1. Build a 3d model with about 300 poligons.
2. I attach all parts from a model that I want to skin (not lights, and in game colors,.. ) in one part.
3. I select Unwrap UVW and click edit.
And here is the problem. UVW Unwraping just don't want to do his job. The picture in UVW Unwraping should look like a 3d model converted to 2d picture, but my picture is like 3d model shrinked to that 'sqare' in picture. So the 'model' in UVW mapping is not 40px-60px dimensions but 40px-40px, and that is no good for my skining...
I hope you understand me and try to help me.
See ya,
Gorky
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