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LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 10-07-2004, 07:55 PM   #1 (permalink)
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Default Inside The Battle 7

Anyone seen Vol 7 yet? If not, let me know and Ill post it here. It features the special powers in the game (IMO the evil powers are much better).

PS dont worry about the radius decals on the units, I know they suck but they are not final
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Old 10-07-2004, 08:11 PM   #2 (permalink)
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The army of the dead looks so bad ass.
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Old 10-07-2004, 10:13 PM   #3 (permalink)
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I just watched it, although...whenever I see these things I spend most of my time figuring out how they did it. :P

-The eye of sauron is similar to the particle cannon in gen, in which it can be dragged around

-army of the undead is essentially a sexy looking angry mob summon...

I'm interested in how the eagles work though, since it would be cool to call in the fighter planes like that.
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Old 10-07-2004, 10:26 PM   #4 (permalink)
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They said in on of the "Inside in the battle" movies that they developed a completely new system for the flight of the eagles and fell beasts. I am not really a hardcore modder :S , so I cant even imagine how they did it, but I guess its just a completely new addition the engine.
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Old 10-07-2004, 10:37 PM   #5 (permalink)
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i like those decals,whatever you think.
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Old 10-08-2004, 04:43 AM   #6 (permalink)
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It does seem to have more portential for 3D air to air battles are the Z axis is also being used now.
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Old 10-08-2004, 10:12 AM   #7 (permalink)
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Yea, we should be able to do some cool things with the new pathfinding system.
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