LOTR: Battle For Middle Earth I & II EditingDiscuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.
Well as you know Hostile, I think the Fell Beast logic can be twisted to allow aircraft, surely it would just be a matter of hiking up its speed and adding some turning dynamics. Landing them could be a different matter altogether but it should be able to be acheived somehow. Helicopters will be more likely in my opinion though since they'll be almost a direct port of Fell Beasts.
Well I was talking AIRFIELD logic. Making the planes land on que and such. That would be pretty important. Helo's I can imagine shouldn't be that hard to code.
I was just about to say this: going on Generals, do you think EA will shell out the expense of hiring actors for movies? Because, to me, that's what the original C&C's were all about - cheesy cut-scene movies. That and music by Frank