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LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 11-27-2004, 08:12 PM   #11 (permalink)
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Heh, a Mod Swapper for BFME? Sy will own it with his and beat EA to it, to boot.
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Old 11-29-2004, 05:36 PM   #12 (permalink)
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Cool, a mod swapper with BFME
That will save me from making one (at least for now). Maybe an open-source one later?
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Old 11-30-2004, 03:21 PM   #13 (permalink)
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I might have to get in on this mod swapper action :P
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Old 11-30-2004, 03:56 PM   #14 (permalink)
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Before I get too enthusiastic... now that I re-read... it's just the -mod switch? I thought they included a program for it ...
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Old 12-01-2004, 05:14 AM   #15 (permalink)
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No program, just the -mod switch again
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Old 12-01-2004, 08:31 AM   #16 (permalink)
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Yes, but Harvard said they would improve it in January...

then again, reminding Generals... :death:
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Old 12-01-2004, 01:49 PM   #17 (permalink)
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Bummer. I really don't want to write a Mod Selector again... guess I will have to.
Maybe I should open-source it this time... so I won't have to go looking for all the bugs myself. Do you think I should base it off my Generals Mod Selector (which never really took off) or make it a separate program?
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Old 12-02-2004, 06:30 AM   #18 (permalink)
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You're existing work should provide ample basis, although open-sourcing may result in some better overall results for us all
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Old 12-02-2004, 04:18 PM   #19 (permalink)
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is there any good reason to not make it open source?
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Old 12-04-2004, 05:43 AM   #20 (permalink)
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Not really. I can't imagine someone wanting to release something to damage it 0_o
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