Code:
BeginScript
Prev = CurDrawablePrevAnimationState()
if Prev == "TurningLeft" then CurDrawableSetTransitionAnimState("TRANS_Left_To_Stand") end
if Prev == "TurningRight" then CurDrawableSetTransitionAnimState("TRANS_Right_To_Stand") end
if Prev == "JUST_BUILT" then CurDrawableSetTransitionAnimState("TRANS_FROM_JUST_BUILT") end
EndScript
That is taken from the trebuchet's art code, I was wondering...can we use the begin/end script part inside of other modules?