Camera Control
I've managed to change my pitch, limit the camera hieght, and attach the camera to follow an object, but it's still not quite the way I want to be. Used the Worldbuilder to attach the camera to a unit to make it follow him, but it doesn't rotate in the game. Not too big a problem, except it also locks onto his feet. Even zoomed out, this looks very weird.
Anyone know a way to fix this? But more importantly, what exactly is the difference between camera "tether" and camera "follow"? Trying to create an almost third-person perspective.
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