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LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 01-22-2005, 04:45 PM   #1 (permalink)
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Default FinalBIG 0.3

Hi there,

I've released FinalBIG 0.3. It now supports LOTR:BFME and displays DDS/BMP/TGA images.

Download is on http://wagnerma.de

I'm also thinking of creating a command-line version of FinalBIG (separate small exe) that can insert files/big archives into exisiting big files. What do you think of that? Could be useful for modders. Any suggestions?

Bye,
Matze
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Old 01-22-2005, 05:18 PM   #2 (permalink)
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The download on the page doesn't work, it tries to download the .htm file.

That exe would be a nice addition, very usefull once your mod gets bigger, easier to add files too.
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Old 01-22-2005, 05:20 PM   #3 (permalink)
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What browser do you use? If you use a download manager, disable it.
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Old 01-22-2005, 05:28 PM   #4 (permalink)
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ty, works for me, can you add JPG and PNG to the list of graphics formats plz as BFME uses quite a few.

Also, could you display the graphics at actual size rather than scaling up to the window as they almost all look blockly.
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Old 01-22-2005, 06:31 PM   #5 (permalink)
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Hi Matze, hope you are well!

The comand line idea is great - would be most useful!
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Old 01-22-2005, 06:47 PM   #6 (permalink)
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Quote:
Originally Posted by HorseAss";p=&quot View Post
The download on the page doesn't work, it tries to download the .htm file.

That exe would be a nice addition, very usefull once your mod gets bigger, easier to add files too.
I use Opera 7.5, and have the same problem... Just append/add ".zip" to the "htm" file downloaded...

Thanks Matze... for the update
CommandLine will be great...
Maybe Treeview for the files? Explorer-style
Drag & Drop for adding files (this will need Treeview to be practical)?
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Old 01-22-2005, 06:51 PM   #7 (permalink)
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Yes, JPG and PNG are on my list anyway. FinalBIG now makes use of my 3D Wrapper for OpenGL/Direct3D I'm writing currently, and I need those formats as textures anyway. The reason the image scaling is wrong for non-square textures is that I'm just rendering it over a quad. I'll fix the aspect ratio of the textures in the next version.

Hi Deezire, long time no see
I'm fine, thx, you?
I've been quite passive the past year regarding C&C, and I'd like to know if W3D files are already known? I'd like to add W3D display to FinalBIG.

Heya Spy
Drag&Drop is already supported? However, a treeview seems like an nice idea.
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Old 01-22-2005, 08:12 PM   #8 (permalink)
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ok, got w3d specs
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Old 01-22-2005, 10:12 PM   #9 (permalink)
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You're right... I meant to say Drag&Drop for Extracting Files... Sorry...
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Old 01-23-2005, 11:53 AM   #10 (permalink)
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FinalBIG 0.31 released, comes with W3D viewer.
http://wagnerma.de
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