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DeeZire Online > Editing Community > LOTR: Battle For Middle Earth I & II Editing » are you the best ini scripter??... come in!

LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 03-04-2005, 11:09 PM   #1 (permalink)
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Join Date: Dec 2004
Posts: 8
Default are you the best ini scripter??... come in!

i made an camrera pitch angle shifter for my map of minas tirith.. and it works fine in my local version... but i want the code to work from any computer with out any modification of the ini files... i know that the ini files are overrideble from the map.ini in the map folder. here are the code in the map.ini:
Object EvilSpellBook

AddModule
Behavior = SpecialPowerModule ModuleTag_Zoomout
SpecialPowerTemplate = SpellBookZoomout
AttributeModifier = SpellBookZoomout
;AttributeModifierRange = 999999
;AttributeModifierAffects = ANY +INFANTRY +CAVALRY +MONSTER -HERO ALLIES
;AttributeModifierWeatherBased = Yes
;TargetAllSides = Yes ; Then the alliance setting in the Object Filter will control who
AvailableAtStart = No
End
End

AddModule
Behavior = SpecialPowerModule ModuleTag_Zoomin
SpecialPowerTemplate = SpellBookZoomin
AttributeModifier = SpellBookZoomin
;AttributeModifierRange = 999999
;AttributeModifierAffects = ANY +INFANTRY +CAVALRY +MONSTER -HERO ALLIES
;AttributeModifierWeatherBased = Yes
;TargetAllSides = Yes ; Then the alliance setting in the Object Filter will control who
AvailableAtStart = No
End
End
End

i made an modification to the system.ini and im trying to overtride the games origal from the map. ini . but it dont work to overide the system.ini.... anyone???

se here: http://www.forumplanet.com/rpgplanet...id=1605291&p=7
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