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LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 03-16-2005, 03:46 AM   #1 (permalink)
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Default exporting an animation?

Still getting the hang of this. I opened up a skeleton from BFME, animated it for testing. I tried saving it as pure animation exporting with the original skelteton. Didn't work.

I rexported it as heirarchy model w/ animation exporting with the original skeleton. Still didn't work. All that shows up is the orginal static skeleton.

Am I missing a step here.
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Old 03-16-2005, 05:46 AM   #2 (permalink)
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Which importer are you using?

Also you need to make sure the bones are set to export as bones and not geometry.

it should work Export as pure animation with the existing skeleton (just tested it now and it works for me but the IK is all to hell!)
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Old 03-16-2005, 08:37 AM   #3 (permalink)
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I use coolfiles importer. Found alot of succes with that and it imports animations.

(EDIT) It works, forgot to export as bones (tranform)

Thankx
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