logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,617
Total Threads: 8,723
Posts: 95,209

Administrators:
DeeZire, Redemption

There are currently 41 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > LOTR: Battle For Middle Earth I & II Editing » Special Exporting (Fire Arrows, Forged Blades)

LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

Reply
 
LinkBack Thread Tools
Old 04-22-2005, 02:48 AM   #1 (permalink)
Member
 
Join Date: Jan 2005
Posts: 51
Default Special Exporting (Fire Arrows, Forged Blades)

I've looked around a bit and found some posts about getting Fire Arrows and Forged Blades to look right while exporting from RenX, but I need some basic help.

What export options do you check when exporting these types of "textural animations"? I think you have to have "Cam-oriented" for the Fire Arrows but I'm not sure about anything else? Are they Geometry? A special mesh type?
Gondolin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
exporting an animation? Hostile LOTR: Battle For Middle Earth I & II Editing 2 03-16-2005 08:37 AM
making a helicoptor, how do i make the rotor blades heartless_ali Generals & Zero Hour Editing 14 08-23-2004 02:32 PM
Helicopter blades HorseAss Generals & Zero Hour Editing 6 02-29-2004 10:42 PM
Help with my helicopter rotor blades. Transparent but white. bsm27 Generals & Zero Hour Editing 5 08-22-2003 12:57 PM
Blades shadows cocolapin Generals & Zero Hour Editing 1 06-29-2003 06:38 AM


All times are GMT -4. The time now is 08:53 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.