logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,617
Total Threads: 8,723
Posts: 95,213

Administrators:
DeeZire, Redemption

There are currently 36 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

Reply
 
LinkBack Thread Tools
Old 05-06-2005, 08:29 PM   #1 (permalink)
Junior Member
 
Join Date: Dec 2004
Posts: 8
Default Maps inside bigfiles.. mod question

im making a "map mod it changes all camera setings and i have an "pitch controll" so i can lower the pitch. whell my problem is that when i will release the mod i want the maps i created for it...and only them. i have tried to have a /maps in the "mymod.big and the shellmap1 works there and the game looks in my map folder (in the big file) becurse i get the maps i made to show (and ONLY them. but there are a problem with MapCache.ini file... i dont know the "destination" of the map since its in a big file... anyone have any knowlege of this?
Morgoth is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-07-2005, 02:02 PM   #2 (permalink)
Senior Member
 
Join Date: Feb 2004
Posts: 872
Default

I've very little experience at this but if your modded maps use the same names as ones already there than perhaps that would solve it. Than it would be more of a map replacement, which is what ti sounds like you want anyway.
Hostile is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-08-2005, 02:48 PM   #3 (permalink)
Junior Member
 
Join Date: Dec 2004
Posts: 8
Default

some yes... but i have made others that i want to add and they are NOT working
Morgoth is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-08-2005, 07:47 PM   #4 (permalink)
Senior Member
 
Join Date: Aug 2003
Posts: 1,087
Default Re: Maps inside bigfiles.. mod question

Quote:
Originally Posted by Morgoth";p=&quot View Post
im making a "map mod it changes all camera setings and i have an "pitch controll" so i can lower the pitch.
care to share how you did this?
key0p is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 05-16-2005, 12:07 PM   #5 (permalink)
Junior Member
 
Join Date: Dec 2004
Posts: 8
Default

easy made 2 new special powers (in the spellbook) and then i added a script that lower/raise the pitch...
Morgoth is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
BFME Inside The Battle 8 sc4freak LOTR: Battle For Middle Earth I & II Editing 3 11-08-2004 05:14 PM
Inside The Battle 7 DeeZire LOTR: Battle For Middle Earth I & II Editing 6 10-08-2004 10:12 AM
Inside the Battle V DJRowley LOTR: Battle For Middle Earth I & II Editing 5 08-30-2004 06:34 AM
Online Maps vrs Skirmish Maps Archie Generals & Zero Hour Editing 1 07-15-2003 12:44 PM
Random Maps with.. And AI trigger question ice Red Alert 2 & Yuri's Revenge Editing 1 02-10-2003 09:31 PM


All times are GMT -4. The time now is 03:20 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.