Just a little staff searching for Halogen (
www.Halogen.SlipstreamProductions.net). Before the release of BFME, we were all very excited to get to work with a (kinda) new engine to make our mod. Anyways, after release, when the tank code and other vital code to make a scifi war mod work were missing, we lost a lot of enthusiasm. Now that modding for BFME has become more feasible, I think it's time that we looked into modding for it again. After all, I know I'm not gonna play my shiny 50 dollar DVD very much, without some mod to fix it...
So, here's the status. We plan to reuse most of the art from Halogen for ZH, since it looks perfectly fine and is nearly all there, and simply re-rig whatever's needed to make a demi-port for BfME. However, since BFME is significantly different than ZH, and actually fits the Halo universe better, especially the Covenant side, we will need new gameplay. Right now, all we have for the BfME mod is a series of loose design documents, and most all of the art assets.
We are looking for a skilled, devoted coder who can handle writing the code for the Covenant and UNSC in our mod. It will be a significantly different mod, than the ZH one, and will require some innovative coding.
Post here, or email me at
Dispraiser@gmail.com if you'd be interested.
Sorry if this is the wrong forum to post this in. I searched around and didn't see any precedent of people posting staff searching threads in here. It seems related, though.