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LOTR: Battle For Middle Earth I & II Editing Discuss any modding related issues to do with the Lord Of The Rings: Battle For Middle Earth I and II RTS games here.

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Old 12-05-2005, 09:58 PM   #1 (permalink)
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Default AI Help

Does anyone know how to edit the AI besides having to edit each level in the maps.big fie?

Libraries.big has general ai changes that affect how the ai are in general not in every map (from what i understand at least). Does anyone know how to change the ai from here? I basically have rohan units build from gondor buildings and vice versa. If anyone could help me on how to do this i would appreciate it alot. thanks.
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Old 12-14-2005, 08:26 PM   #2 (permalink)
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Default

I think you're asking for how to edit AI generically, using Libraries.big...?

You're on the right track. Expand Libraries.big out (use FinalBIG), then in WorldEditor, load a map, Select Libraries as the type, and it will show you the different parts of the AI logic. Teams and Scripts are the two things you will want to play with, and yes, it will affect all gameplay (or at least Skirmish for mp_skirmish.map etc)

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