I Have a good map for you to test, it's called the dropships are coming. Basically, I cut corners by enabling dropship loadout feature on a map called
coastal influence. This map was originally made by JJ (creator of the Ultima Mod). The map is a great mono-E-mono long game map because of it's extreme
abundance in tiberium. If you have a mod with ships, then there's a large bay area accesible to both players so they can have a great naval battle. I just need someone to test it and spread the map to everyone.
I have a RA2 map in progress which is for Yuri and Located on Einstein’s Lab's map. A shell map for ZH Nearly Done. A Shell Map or 2 nearly done for Generals. If you say what you can test I will tell you where you can download them once they are finished and on my website.
I know this has does not have anything to do with map authoring but how do you change your 'cameo' on your profile? (E.G. the picture you see next to your nickname when you post a reply)
I just got done with building one and testing the living hell out of it this weekend.
I is an 8-player map, 'Winter SlugFest', a Generals map. It is set in a cold snow environment. It is about tactics and play. It is not all about the visuals in this map. It played well.
I have not done any since RA2, I did 2 good ones then. Only quality with a partner for the aesthetics.
I want to know if you would test out the Generals one. I found a flaw I cannot figure out. The AI are not using the Tech building I gave them from the start.
If you are interested, just reply to this. I might even be able to dig up the older RA2 ones.
i very commonly make mod maps and test them, but if you want you can help me test them......i got one that so far seems to be famous, everyone likes it, but im needing members for my new mod team......Im calling the mods DeathMeter mods.i'm still finishing up with what mods im putting in it, but if you want, you can join as the map/mod tester........