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DeeZire Online > Editing Community > Map Authoring » Preview Sound Function

Map Authoring Any map making or authoring related topics for C&C or BFME games go here.

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Old 07-20-2005, 09:56 PM   #1 (permalink)
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Default Preview Sound Function

Hello, is there anyway to get the Zero Hour Worldbuilder's "Preview Sound" function to work? It's annoying the crap out of me to have to guess through the huge lists of sound effects and speech files and hope I get the one I want. Thx in advance.
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Old 07-23-2005, 01:13 PM   #2 (permalink)
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If you extract all of the games audio into the relevant folders, preserving the directory structure, then it should work. It seems WB can only playback sounds from direct source files, not from within the BIG archives.
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Old 07-23-2005, 04:49 PM   #3 (permalink)
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alright, i got about half of them to work, then for some reason the other half don't, it's weird...
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Old 01-09-2008, 03:42 AM   #4 (permalink)
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That is because you need to extract them also from Generals, the ZH inis refer to many of the WAV files in the Generals BIG files.
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