logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,581
Total Threads: 8,669
Posts: 94,547

Administrators:
DeeZire, Redemption

There are currently 37 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

Reply
 
LinkBack Thread Tools
Old 01-01-2003, 07:15 PM   #1 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: UK
Posts: 459
Send a message via MSN to jimmy_jo
Default adding a mod to a map

Im not sure if this should go here or in the map forum thingy, but ill put it here anyway.
well, i have made a mod for yuris revenge, and i was wondering if i could add it to my map, i have been searching for a way for ages, but i have had no results, if anyone does have a clue, plz tell me
thx
jimmy_jo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-01-2003, 07:49 PM   #2 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Norway
Posts: 101
Default

you can only add entries from rulesmd.ini to a map file, none artmd.ini or voxels or shps ect, only entries from rulesmd.ini (or rules.ini, for regular ra2)
Stone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-01-2003, 07:50 PM   #3 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: UK
Posts: 459
Send a message via MSN to jimmy_jo
Default

i dont know how too :cry:
if u know plz say
thx for the help
jimmy_jo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-01-2003, 08:00 PM   #4 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Norway
Posts: 101
Default

you add the header (dont know what to call it) and what you want to mod in your map

example:

[General] ;this the header thingy i talked about, add this
AISafeDistance=30 ;things you want to mod (original 20)
AINavalYardAdjacency=30 ;things you want to mod (original 20 this too)

this is an example..
you can add all you wish from the rulesmd.ini
you can even create new units in your map, but i wont recommand it, only replace civilian, thats smarter, else youi can mess up some mods when using them on the map
Stone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-01-2003, 08:01 PM   #5 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: UK
Posts: 459
Send a message via MSN to jimmy_jo
Default

OOOHHHH! thx...i was foing it all wrong! thank you loads for the help!!!

ur a great person
jimmy_jo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 01-02-2003, 06:57 AM   #6 (permalink)
Member
 
Join Date: Dec 2002
Location: Bristol CT. USA
Posts: 42
Send a message via ICQ to 0v37107d Send a message via AIM to 0v37107d
Default

no can do the map thingy if ure sayiing what i think you are if u wanna put your whoule mod into one map file u cant do it if u just wanna use the map with your mod just put it into your ra2 folder and the reason you cant do this is beacuase there is no way to add voxels or shps & art to a map
0v37107d is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Adding to AI in ZH mrchris Generals & Zero Hour Editing 1 04-21-2006 01:33 PM
Adding a faction. Hostile LOTR: Battle For Middle Earth I & II Editing 22 03-09-2005 09:24 AM
Help: Adding more fooFighter Generals & Zero Hour Editing 4 03-07-2005 02:30 PM
Adding new building beki20 Generals & Zero Hour Editing 1 01-30-2005 07:33 PM
Adding the new NukeTruck Tesla-Chrono Generals & Zero Hour Editing 6 06-08-2003 11:51 AM


All times are GMT -4. The time now is 06:07 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.