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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-02-2003, 06:32 PM   #1 (permalink)
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Join Date: Dec 2002
Location: Don't know, but it's damn hot!!!
Posts: 97
Default Tiberian Revolution status

Okay here's the lowdown: So far, it stinks. I'm tired of it. I know that all of you are tired of it. If someone could just volunteer to add the underground structures and edit the AI, I'll release it. And it will more than likely be forgotten. I don't care, just as long as I get it released so I can say "Hey, I modded" and get on with another plan of mine. I mean, I hardly ever even LOOK AT my TibSun discs anymore, much less play them. Well, now that that's out of my system:
Fixes:
Dead6 and black hand cameos look better
Ionic generator is now strictly a power plant (someone who has the beta can re-add the supwerweapon and mess with it if they want)
Thunder laser tank and light laser tank have better looking cameos (sorry DE)

Problems:
Ionic generator shadows not showing
underground tech center issues
possible balance issues
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