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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 04-25-2003, 10:32 AM   #1 (permalink)
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Default Death from above?

After months working,i still cant make aircraft (BEAG\FORTRESS)drop zep bombs.I heard its possible.Please don't make the plane slow down!What I get was lots of zep bomb (I intended one) dropping.Kind of like a trailer.I need one bomb from one plane.So help me Master Yuri!
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Old 04-25-2003, 10:40 AM   #2 (permalink)
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I got it to work by copying the Zbomb image and renaming it, then make a new missile, give it the new image, no trailer and a short range, and change the sounds, worked for me, where before the plane would shoot the bombs forwards out of its nose and they would fly like hunter seekers straight forwards until they flew off the map.
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Old 04-25-2003, 05:46 PM   #3 (permalink)
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One? Well make a new weapon with the its projectile looking like a Zepline bomb. Its range should be below 1. Give Ammo=1 to aircraft and that done! Like every other weapons!

Oh, Just do not forget the vertical tags.
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Old 04-25-2003, 06:00 PM   #4 (permalink)
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Ammo= will determine how many bombing runs the plane can make, not the number of bombs dropped.

You must balance the plane's Speed= versus the weapon's Range= versus the weapon's ROF=. For example, if the Range= is too large then the bombs will start dropping too soon, and you'll get more of them as the plane flies over. If the plan's Speed= is too slow, it will be within weapon range too long and you will get more bombs. Basically what you are looking to do here is only give the plane a chance to drop one bomb.

The problem is, you might find it hard to get a single bomb to drop right on target. Usually bombers work better with 3 bombs, the first is dropped early, the seconds hits the intended target more or less, and the third bomb drops late.
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Old 04-25-2003, 06:12 PM   #5 (permalink)
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What I said was only changing the way of current bombs shape to a Zepline bomb shape. Its just a graphical change. The Range below 1 is the Key!

Remember, Below 1.
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Old 04-26-2003, 03:15 AM   #6 (permalink)
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Default There's too much flaks!

I think Private Tratos got this one right on the money! But, you forgot to give me the art.ini and rules.ini codes.Cause that would be more helpful.And yes I've done the Ammo=1 code, it never worked.
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Old 04-26-2003, 03:42 AM   #7 (permalink)
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Default Re: There's too much flaks!

Quote:
Originally Posted by LordShay
I think Private Tratos got this one right on the money! But, you forgot to give me the art.ini and rules.ini codes.Cause that would be more helpful.And yes I've done the Ammo=1 code, it never worked.
You forgot to ask him to wipe your butt for you.
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Old 04-26-2003, 03:55 AM   #8 (permalink)
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The mind is quicker than the eyes.
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Old 04-26-2003, 04:05 AM   #9 (permalink)
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U can use [Bomb] weapon unused (used by Orca Bomber at TS) at YR. It allows u to fire 5 bombs at a time with 1 ammo. change its projectile Image= to that zbomb and change the weapon's warhead as blimpbomb.
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Old 05-05-2003, 09:53 AM   #10 (permalink)
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OK i'm on it!
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