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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-05-2003, 04:50 PM   #1 (permalink)
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Join Date: Dec 2002
Location: UK
Posts: 434
Default Replicating DeeZire's Soviet Repair Depot

I have tried to replicate the Soviet Repair Depot from DeeZire so that the Sovs can build an aircraft (I don't wanna add a new building).
I have added the following code to an mpmode ini file:

[NADEPT]
HoverPad=yes
EligibileForAllyBuilding=yes
Factory=AircraftType
UnitReload=yes

The only other differences between DeeZire's depot and the original are:
Prerequisite=FACTORY,NAWEAP,NACNST
The line NumberOfDocks=1 is missing

Also HoverPad=yes is not part of either the original depot or DeeZire's and my changes are added to an mpmode ini rather than straight into the rulesmd.ini

It works perfectly!
Except for one problem:

When this structure is present on the map and the AI fire a Weather Storm or Nuclear Missile super weapon the game suffers an Internal Error.
(Doesn't happen when Psychic Dominator is used or when a human player uses a super weapon)

How to fix? :tard:
Marshall7a is offline  
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