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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
05-21-2003, 07:44 PM
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#1 (permalink)
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Senior Member
Join Date: Mar 2003
Location: USA
Posts: 189
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BOMBS?
HI, I am trying to make a weapon that drops from a C-130 and splits in 3. Then each of those splits into 3 more, than each is a nuke. Is it possible, and if so, how?
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05-21-2003, 08:07 PM
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#2 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Argentina, Latin America
Posts: 166
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I think its possible, but well, its not a very good idea... seeing the map being destroyed by one shot is not the best idea...
however, if you use the CLuster logic i think it possible... see tha DeeZire Airburst tutorial... i think it can help you
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05-21-2003, 08:10 PM
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#3 (permalink)
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Senior Member
Join Date: Mar 2003
Location: USA
Posts: 189
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I think you got me wrong. There would be a total of nine reduced size nukes (a different nuke weapon with less damage and more radiation). How exactly would I use the Cluster Logic?
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05-22-2003, 02:47 AM
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#4 (permalink)
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Senior Member
Join Date: Mar 2003
Location: Norway
Posts: 108
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I think it sounds fine. I have seen a weapon like that in a mod (devastation), when a rocketer shoot in that mod the shoot is splitting in 4, rockets
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05-22-2003, 10:17 AM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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1.: There is a DIFFERENCE between "Cluster" and "Airburst"...Cluster is what the Prism tank uses when it's shot spreads when hitting something - Airburst makes the Projectile explode above the target and divide into new projectiles.
2. Devin: You need to use the Airburst-logic; I think it's explained enough in the rules and in DeeZire's tutorials: http://www.deezire.net/modules.php?n...ticle&artid=10
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05-26-2003, 01:46 AM
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#6 (permalink)
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Senior Member
Join Date: Mar 2003
Location: USA
Posts: 189
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Well, sigh, i just cant get it. I tried both the airburst AND cluster, and both times the C-130 just hovered pointing towards the target about a mile away or closer, depending where the unit is compared to the target, basically, it makes the owner just 'point' at the target (good for a cloaked unit detector though, huh?)
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05-26-2003, 06:22 AM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Could you post the unit's, weapon's, warhead's and projectile's code?
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05-26-2003, 11:34 AM
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#8 (permalink)
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Senior Member
Join Date: Mar 2003
Location: USA
Posts: 189
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It will have to wait till tomorrow because I dont have the TibEd file that I origionally did it in. I deleted the one in rules, so tomorrow I will post it.
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