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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-10-2003, 03:46 PM   #1 (permalink)
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Default dead bodies

how can i get dead bodies to fly out when buildings get blown up, is this possible?
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Old 01-10-2003, 04:13 PM   #2 (permalink)
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Add DBRS10SM to DebrisAnims= on the building.
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Old 01-13-2003, 05:14 AM   #3 (permalink)
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thanks xgamer hey is there a tutitorial on all the animations,you know like DBRS10SM=dead bodies and this code is for or means fire animation. i know in the rules there's a section that tells you about some things like GuardRange= but there are a lot of things under the unit codes that are not explained like what are smudges and what on earth is fudge :tard:
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Old 01-14-2003, 07:43 PM   #4 (permalink)
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Smudges are basically battle scars apllied to the terrain. Fudge... probably ZFudge. Tells how far into or out of the screen an object is. This tells the computer which images to play over others. (eg. A bridge over a unit.)
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Old 01-15-2003, 07:59 AM   #5 (permalink)
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xgamer...u r good atmodding! u seem to know everything

JD
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