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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 06-10-2003, 04:10 PM   #11 (permalink)
Ed
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The tutorial is really helpful but what do u need to create the vxl's and the hva files

(sorry if i am being annoying but i am new to modding but i am interested thnx)
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Old 06-10-2003, 04:29 PM   #12 (permalink)
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use this program, but iam warning you..it isnt funny at all.
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Old 06-10-2003, 04:44 PM   #13 (permalink)
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i have found a voxel editor and some tutorials on a site someone gave me before this website moved and is that one wil's voxel editor cus thats what ive got
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Old 06-10-2003, 04:45 PM   #14 (permalink)
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yeah, unfortunatley it is
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Old 06-10-2003, 04:48 PM   #15 (permalink)
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do u know where i can get the hvaeditor becouse the tutorials on this other site uses it

thnx
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Old 06-10-2003, 04:50 PM   #16 (permalink)
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wills vxl editor edits both vxl and hva files
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Old 06-10-2003, 04:51 PM   #17 (permalink)
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oh i didnt know that thanks
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Old 06-10-2003, 05:22 PM   #18 (permalink)
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on your tutorial it says "can use the xcc mix editor to create a new .mix file" how do u do that because it doesnt explain how :cry:
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Old 06-10-2003, 05:39 PM   #19 (permalink)
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First of all you will need XCC Mixer and XCC Mix Editor. They are available at http://xccu.sourceforge.net

Cameos ( build icons ), which are single frame shp's, can found in language.mix->cameo.mix and in langmd.mix -> cameomd.mix.

Infantry, which are multi frame shp's, can be found in RA2.mix -> conquer.mix and RA2md.mix -> conqmd.mix.

The voxels ( and their associated hva files), Tanks, naval vessels, and aircraft, can be found in RA2.mix -> local.mix and RA2md.mix -> localmd.mix.

In XCC Mixer go to Launch -> XCC String Table Editor -> Red Alert 2 or Red Alert 2 YR, whether you are modding RA2 or YR. XCC String Table Editor is used to modify the ra2.csf and ra2md.csf files.

In XCC Mix Editor go to New then go to your RA2 folder/directory and name the mix file either expand(md)XX.mix or ecache(md)XX.mix ( don't include the ".mix" when you type in the name, because that causes the program to not work right ) the md is for YR only the XX is for the numbers 02 through 99 ( yes the leading zero is required ). Next you want to add files to the mix. You can go to import or you can use the faster method of "drag 'n drop" you can select files from explorer and drag them into the XCC Mix Editor window. Next press the "Compact" button, this saves and compresses the file, some veteran modders like to press the button 2 or 3 times "just to make sure".

SHP, VXL, and HVA files go into ecache's.
INI, VXL, and HVA files go into expand's.

In XCC Mixer there are 3 panels. When you open it up, you only see the left and right panels. In between the left and right panels is a separator that is split down the middle grab the right half of the separator and drag it to the right, thus revealing the middle panel. The middle and left panels work exactly the same. In both you can navigate to directories (folders) on your computer. They can both be at the same or different directories whatever is more convenient at the time that you are copying and or converting files.
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Old 06-11-2003, 04:25 AM   #20 (permalink)
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do u know where i can find a shp of a bike it doesnt matter what type as it is just a practice mod thnx
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