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Forum Members: 18,679
Total Threads: 8,804
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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
09-05-2003, 03:12 PM
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#111 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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i think its a regular Jump Jet with Landable=yes..and try ConsideredAircraft=yes (if spelled right)
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09-05-2003, 04:27 PM
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#112 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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And some Spy codes, for infiltration.
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09-08-2003, 08:57 AM
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#113 (permalink)
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Senior Member
Join Date: May 2003
Location: Philippines
Posts: 236
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Next Question: How to make a gas cloud that mind controls permanently
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09-08-2003, 09:29 AM
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#114 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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That's hardcoded not to work I think.
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09-09-2003, 08:05 AM
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#115 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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Quote:
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Originally Posted by Renegade
I've heard it's possible by letting the warhead spawn a particle with damage=-999, never tested it though...
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Well, as for mobile Iron Curtain, i tested particle sytem. But the main problem is while the vehicle is on the move the particle remain where it is (it cant move with the vehicle). So always heal particle is left on the ground, and in a gathered enemy base, an enemy vehicle can b healed by these particles. So, thats not the perfect idea to use heal particle to make Mobile IC.
Quote:
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Originally Posted by genobreaker
next question:
1.)how to make a new nuclear missile
i see entry "WeaponType="
2.)how to enable EMP pulse cannon and Firestorm generator
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In my recent research on SW i got some possibilities to do some following things :
1) with a fake SW a missile/Airstrike can b called out of map
2) If Airstrike possible, an EM Pulse cargoplane (same as Generals) call is possible
3) a wall type may be possible which dont allow any vehicle or aircraft (even you !) to pass over it.
Quote:
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Originally Posted by genobreaker
Next Question: How to make a gas cloud that mind controls permanently
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Impossible !!! :dead: :dead: :dead:
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09-09-2003, 10:13 AM
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#116 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Quote:
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Originally Posted by Psycho
Quote:
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Originally Posted by genobreaker
Next Question: How to make a gas cloud that mind controls permanently
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Impossible !!! :dead: :dead: :dead:
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unless you make the cloud a unit. Think of it: "Yuri Gas Cloud reporting!"  .
PS, changed ya font color  !
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09-14-2003, 07:15 PM
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#117 (permalink)
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Senior Member
Join Date: May 2003
Location: Philippines
Posts: 236
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09-15-2003, 04:52 AM
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#118 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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Quote:
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Originally Posted by genobreaker
can any one post the parasite codes in Deezire
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Here u r , yuri parasite trooper code -----
***** Rulesmd.ini code *****
[PRST]
UIName=Name:PRST
Name=Parasite Trooper
Category=Soldier
JumpJet=yes
Primary=ParasiteBlaster
Prerequisite=YABRCK,NAPSIS
Strength=120
Fearless=yes
Crushable=no
Armor=light
TechLevel=8
Sight=6
Pip=white
Speed=5
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=500
Points=20
IsSelectableCombatant=yes
VoiceSelect=ParasiteSelect
VoiceMove=ParasiteMove
VoiceAttack=ParasiteAttackCommand
VoiceFeedback=ParasiteFear
VoiceSpecialAttack=ParasiteAttackCommand
VoiceFalling=ParasiteDie
VoiceCrashing=ParasiteDie
DieSound=ParasiteDie
CrashingSound=RocketeerCrash
ImpactLandSound=RocketeerCrash
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
Size=1
PhysicalSize=1
SpeedType=Hover
MovementZone=Fly
HoverAttack=no
JumpjetSpeed=16
JumpjetClimb=8
JumpjetCrash=15
JumpjetWobbles=.1
JumpjetDeviation=15
JumpjetNoWobbles=yes
ConsideredAircraft=yes
Crashable=yes
Landable=yes
ThreatPosed=25
Thief=yes
Agent=yes
VehicleThief=yes
Infiltrate=yes
VeteranAbilities=STRONGER,FIREPOWER,ROF,FASTER
EliteAbilities=SELF_HEAL,VEIN_PROOF,RADAR_INVISIBL E
MoveSound=RocketeerMoveLoop
ElitePrimary=ParasiteBlaster
IFVMode=0
[ParasiteBlaster]
Damage=100
ROF=30
Range=5
Speed=30
Projectile=ParasiteProj
Warhead=ParasiteWH
Report=YuriDeploy
[ParasiteProj]
ROT=10
Image=YURBLANK
AA=yes
AG=yes
[ParasiteWH]
Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0%
InfDeath=6
***** Artmd.ini code *****
[PRST]
Cameo=PRSTICON
AltCameo=PRSTUICO
Sequence=ParSiteSequence
Crawls=no
Remapable=yes
FireUp=2
PrimaryFireFLH=100,-25,135
[ParSiteSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,6,6
FireUp=116,6,6
Down=0,1,1
Crawl=8,6,6
Up=0,1,1
FireProne=116,6,6
Idle1=57,15,0,S
Idle2=72,15,0,E
Die1=87,15,0
Die2=101,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=163,8,0,E
Paradrop=171,1,0
Panic=8,6,6
Fly=172,4,4
Hover=172,4,4
FireFly=204,6,6
Tumble=87,15,0
AirDeathStart=870,15,0
AirDeathFalling=87,15,0
AirDeathFinish=87,15,0
AirDeathFinishSounds= 1 RocketeerCrash
enjoy !
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09-15-2003, 07:05 AM
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#119 (permalink)
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Senior Member
Join Date: May 2003
Location: Philippines
Posts: 236
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thanx
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09-15-2003, 07:23 AM
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#120 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Your MiG-29... isn't a MiG-29, it's the Generals MiG.
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