logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,679
Total Threads: 8,804
Posts: 95,884

Administrators:
DeeZire, Redemption

There are currently 15 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

Reply
 
LinkBack Thread Tools
Old 09-05-2003, 03:12 PM   #111 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
Send a message via ICQ to DeeZeL Send a message via MSN to DeeZeL
Default

i think its a regular Jump Jet with Landable=yes..and try ConsideredAircraft=yes (if spelled right)
DeeZeL is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-05-2003, 04:27 PM   #112 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

And some Spy codes, for infiltration.
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-08-2003, 08:57 AM   #113 (permalink)
Senior Member
 
Join Date: May 2003
Location: Philippines
Posts: 236
Default

Next Question: How to make a gas cloud that mind controls permanently
genobreaker is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-08-2003, 09:29 AM   #114 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

That's hardcoded not to work I think.
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-09-2003, 08:05 AM   #115 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
Send a message via MSN to Psycho
Default

Quote:
Originally Posted by Renegade
I've heard it's possible by letting the warhead spawn a particle with damage=-999, never tested it though...
Well, as for mobile Iron Curtain, i tested particle sytem. But the main problem is while the vehicle is on the move the particle remain where it is (it cant move with the vehicle). So always heal particle is left on the ground, and in a gathered enemy base, an enemy vehicle can b healed by these particles. So, thats not the perfect idea to use heal particle to make Mobile IC.

Quote:
Originally Posted by genobreaker
next question:

1.)how to make a new nuclear missile

i see entry "WeaponType="

2.)how to enable EMP pulse cannon and Firestorm generator
In my recent research on SW i got some possibilities to do some following things :

1) with a fake SW a missile/Airstrike can b called out of map
2) If Airstrike possible, an EM Pulse cargoplane (same as Generals) call is possible
3) a wall type may be possible which dont allow any vehicle or aircraft (even you !) to pass over it.


Quote:
Originally Posted by genobreaker
Next Question: How to make a gas cloud that mind controls permanently
Impossible !!! :dead: :dead: :dead:
Psycho is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-09-2003, 10:13 AM   #116 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

Quote:
Originally Posted by Psycho
Quote:
Originally Posted by genobreaker
Next Question: How to make a gas cloud that mind controls permanently
Impossible !!! :dead: :dead: :dead:
unless you make the cloud a unit. Think of it: "Yuri Gas Cloud reporting!" .

PS, changed ya font color !
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-14-2003, 07:15 PM   #117 (permalink)
Senior Member
 
Join Date: May 2003
Location: Philippines
Posts: 236
Default

Pics of Buildings/Units of my mod

Allied Buildings - http://exile.origin-network.net/page...le=/exile/allb
Allied Aircraft - http://exile.origin-network.net/page...le=/exile/alla

Soviet Buildings - http://exile.origin-network.net/page...le=/exile/sovb
Soviet Aircraft - http://exile.origin-network.net/page...le=/exile/sova
genobreaker is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-15-2003, 04:52 AM   #118 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
Send a message via MSN to Psycho
Default

Quote:
Originally Posted by genobreaker
can any one post the parasite codes in Deezire
Here u r , yuri parasite trooper code -----

***** Rulesmd.ini code *****

[PRST]
UIName=Name:PRST
Name=Parasite Trooper
Category=Soldier
JumpJet=yes
Primary=ParasiteBlaster
Prerequisite=YABRCK,NAPSIS
Strength=120
Fearless=yes
Crushable=no
Armor=light
TechLevel=8
Sight=6
Pip=white
Speed=5
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=500
Points=20
IsSelectableCombatant=yes
VoiceSelect=ParasiteSelect
VoiceMove=ParasiteMove
VoiceAttack=ParasiteAttackCommand
VoiceFeedback=ParasiteFear
VoiceSpecialAttack=ParasiteAttackCommand
VoiceFalling=ParasiteDie
VoiceCrashing=ParasiteDie
DieSound=ParasiteDie
CrashingSound=RocketeerCrash
ImpactLandSound=RocketeerCrash
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
Size=1
PhysicalSize=1
SpeedType=Hover
MovementZone=Fly
HoverAttack=no
JumpjetSpeed=16
JumpjetClimb=8
JumpjetCrash=15
JumpjetWobbles=.1
JumpjetDeviation=15
JumpjetNoWobbles=yes
ConsideredAircraft=yes
Crashable=yes
Landable=yes
ThreatPosed=25
Thief=yes
Agent=yes
VehicleThief=yes
Infiltrate=yes
VeteranAbilities=STRONGER,FIREPOWER,ROF,FASTER
EliteAbilities=SELF_HEAL,VEIN_PROOF,RADAR_INVISIBL E
MoveSound=RocketeerMoveLoop
ElitePrimary=ParasiteBlaster
IFVMode=0

[ParasiteBlaster]
Damage=100
ROF=30
Range=5
Speed=30
Projectile=ParasiteProj
Warhead=ParasiteWH
Report=YuriDeploy

[ParasiteProj]
ROT=10
Image=YURBLANK
AA=yes
AG=yes

[ParasiteWH]
Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0%
InfDeath=6

***** Artmd.ini code *****

[PRST]
Cameo=PRSTICON
AltCameo=PRSTUICO
Sequence=ParSiteSequence
Crawls=no
Remapable=yes
FireUp=2
PrimaryFireFLH=100,-25,135

[ParSiteSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,6,6
FireUp=116,6,6
Down=0,1,1
Crawl=8,6,6
Up=0,1,1
FireProne=116,6,6
Idle1=57,15,0,S
Idle2=72,15,0,E
Die1=87,15,0
Die2=101,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=163,8,0,E
Paradrop=171,1,0
Panic=8,6,6
Fly=172,4,4
Hover=172,4,4
FireFly=204,6,6
Tumble=87,15,0
AirDeathStart=870,15,0
AirDeathFalling=87,15,0
AirDeathFinish=87,15,0
AirDeathFinishSounds= 1 RocketeerCrash

enjoy !
Psycho is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-15-2003, 07:05 AM   #119 (permalink)
Senior Member
 
Join Date: May 2003
Location: Philippines
Posts: 236
Default

thanx
genobreaker is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 09-15-2003, 07:23 AM   #120 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

Your MiG-29... isn't a MiG-29, it's the Generals MiG.
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
EmpirioN's question thread. EmpirioN Red Alert 2 & Yuri's Revenge Editing 9 11-24-2005 08:58 PM
Zelab's Question thread Zelab Red Alert 2 & Yuri's Revenge Editing 26 07-26-2005 02:47 PM
General AI question thread. EmpirioN Red Alert 2 & Yuri's Revenge Editing 5 03-31-2005 05:18 PM
Mod Idea for B4ME Thread Hostile LOTR: Battle For Middle Earth I & II Editing 35 11-08-2004 12:44 AM
Delete this thread LtZack Generals & Zero Hour Editing 3 06-26-2003 01:26 PM


All times are GMT -4. The time now is 12:36 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.