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Forum Members: 18,618
Total Threads: 8,724
Posts: 95,219
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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
06-19-2003, 03:43 AM
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#1 (permalink)
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Junior Member
Join Date: Apr 2003
Location: New Zealand
Posts: 0
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Building-spawned hornets
Is it possible to make a building that spawns hornets with unlimited range? Just like the aircraft carrier, but for maps with no water. Alternativley, could you make a vehicle that spawned hornets, if the building was not possible?
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06-19-2003, 04:41 AM
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#2 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Argentina
Posts: 608
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Building can be made, but must be 1x1, since Return script is rigged to go to only one point upon its end (crashes in bigger structures).
Vehicle can be made, like a Ground Carrier.
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06-19-2003, 04:42 AM
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#3 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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Clone the ORCA Launcher weapon from the [WeaponsList] section in the rules.ini, give it the Range=-2 tag, then give your building:
Primary=YourLauncher ;the weapon u cloned
Spawns=HORNET ;its the hornet
SpawnsNumber=1 ;Number of hornets you want to spawn
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06-19-2003, 11:27 PM
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#4 (permalink)
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Junior Member
Join Date: Apr 2003
Location: New Zealand
Posts: 0
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 THANX!
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06-20-2003, 12:12 AM
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#5 (permalink)
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Senior Member
Join Date: May 2003
Location: CANADA!!!
Posts: 107
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Quote:
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Originally Posted by DeeZeL
Clone the ORCA Launcher weapon from the [WeaponsList] section in the rules.ini, give it the Range=-2 tag, then give your building:
Primary=YourLauncher ;the weapon u cloned
Spawns=HORNET ;its the hornet
SpawnsNumber=1 ;Number of hornets you want to spawn
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I already tried that; doesn't work. Hornets can't land.
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06-20-2003, 03:36 AM
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#6 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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Helipad=yes
UnitReload=yes
Add these tags to your building..
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06-20-2003, 05:54 AM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Quote:
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Originally Posted by sevenmoo
Quote:
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Originally Posted by DeeZeL
Clone the ORCA Launcher weapon from the [WeaponsList] section in the rules.ini, give it the Range=-2 tag, then give your building:
Primary=YourLauncher ;the weapon u cloned
Spawns=HORNET ;its the hornet
SpawnsNumber=1 ;Number of hornets you want to spawn
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I already tried that; doesn't work. Hornets can't land.
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Check your Hornet; the original one is coded so that it only lands on water...disable the MovementRestrictedTo=Water tag - I don't remember if that's all you have to do, but it's definately part of it...
Oh, and don't believe DeeZeL...what you're building has got nothing to do with the Airforce Command HQ...
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06-20-2003, 07:24 AM
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#8 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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heheheh  i got mixed up..for a moment i thought he wanted his building to Build hornets Not SPAWN them
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06-20-2003, 01:42 PM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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LaoTze made some helibase thing (that worked like u want). Dunno if it's still downloadable anywhere...
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06-20-2003, 11:58 PM
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#10 (permalink)
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Senior Member
Join Date: May 2003
Location: CANADA!!!
Posts: 107
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Oh yeah, the MovementRestrictedToWater tag would need to be removed.
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