here is the codes for working tiberium
its advised u get your own image for the particle
other wise the one i have is set up wronge and u have wierd red worm come out of the ground :/ ?
whats do u guys think??
i was also thinkig of making the twnk1 image smaller and green..tiberium crystals twinking
here they r
art
[TWNK1]
LoopCount=-1
RandomLoopDelay=120,300
DetailLevel=2
HideIfNoOre=true
Rate=450
;Damage=10
;Warhead=TIBPAINWH
;DamageRadius=10
;MakesInfantry=VISC_SML
;Report=
SpawnsParticle=TIBGAS
NumParticles=1
rules**
particle
[TIBGAS]
Image=gaslrgmk
;ColorList=(81,200,210)
MaxDC=1
MaxEC=5
Damage=100
Warhead=TIBPAINWH
WindEffect=0
BehavesLike=Gas
warhead
;tiberium poisoning/healing
[TIBPAINWH]
ProneDamage=100%
InfDeath=0
;AnimList=
Verses=10%,10%,-10%,0%,0%,0%,0%,0%,0%,0%,0%
CellSpread=1
use plate armor on tiberium units only
the image on the particle can be replaced with your own..highly advised!
and u might want to edit the
MaxDC=1
MaxEC=5
settings
i used plate armor otherws uses specail_1 i think, but i did not think of it
