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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-24-2002, 09:32 AM   #101 (permalink)
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i wasnt really thinking of doing more civilian vehicles i was just bored and recolored the sports car that already existed in ra2 (who the hell puts black racing stripes on a dark red car anyway)
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Old 12-24-2002, 12:50 PM   #102 (permalink)
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Hey, when I originally posted, I was making a constructive criticism of the name for the unit based on the facts surrounding devices such as railguns in order to try and get people to give a bit more thought and research to unit names. It was good advice, but no, rather than just saying thanks for the input and that it was just a quick name to a voxel for what it was intended to do I got a load of abuse for daring to suggest the name was anything but a great and appropriate name. The fact is you guys DIDN'T concede it and then me go on about it, you continued to argue with me and kept it going. You can't blame me for it going on and on when it takes two to tango. You all need to learn to be more receptive to criticism when it is valid and learn to explain your position rather than just stating it over and over until the other side gets bored. I was just trying to help by sharing my experience and apart from a few people who agreed with me, all I got was abuse telling me how I was wrong to criticise and how I was stifling creativity.
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Old 12-24-2002, 12:53 PM   #103 (permalink)
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hey xyzneo
can you send me your mod (as is) I don't mind
sslee@astonclc.org.uk
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Old 12-24-2002, 01:26 PM   #104 (permalink)
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Quote:
Originally Posted by SeaMan
Arguing in the Internet is like winning in special olympics.
Sometimes, DeeZire online is a comedy club to me. :lol: Good one.
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Old 12-24-2002, 02:23 PM   #105 (permalink)
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You're still a complete retard? :|
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Old 12-24-2002, 11:32 PM   #106 (permalink)
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Pointing out that a unit is flawed from a logic viewpoint is hardly cause for flaming. Such criticism is CONSTRUCTIVE and should be taken that way. If someone doesn't want criticism then they should

KEEP THEIR IDEAS TO THEMSELVES AND NOT POST THEM ON A PUBLIC FORUM

Simple concept, no?
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Old 12-25-2002, 12:54 AM   #107 (permalink)
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great minds think alike
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Old 12-25-2002, 03:28 PM   #108 (permalink)
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thats all well and good cannis but last month when the idea was first posted noone gave a shit about the name
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Old 12-25-2002, 08:56 PM   #109 (permalink)
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Anyways, I'm going to release a voxel debris pack, which contains pieces taken from the original voxels. They include things such as: Aircraft Carrier's Helipad, its radar piece, speakers from the propaganda truck, mirrors (?) from the mirage tank, and more. I will also include code to get it people started. They really enhance the game play.

One thing I found while testing the voxel debris, is that DebrisMaximums= kinda works - but doesn't. If MaxDebris= and MinDebris= is greater than the total number of DebrisMaximums=, then the engine will ignore DebrisMaximums=. However if MaxDebris= is less than or equal to the total of the numbers in DebrisMaximums=, then it will work fine. Odd.
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Old 12-25-2002, 10:48 PM   #110 (permalink)
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Quote:
Originally Posted by Xgamer
Anyways, I'm going to release a voxel debris pack,
Excellent and very original idea, no one ever made a voxel debris pack
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