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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-21-2002, 05:36 PM   #61 (permalink)
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I made it so that it has to be facing the target when it fires. Does anyone know how to make it fire like the mlrs does in Eagle Red, cos mine just aims directly at the target, even though i have Inaccurate=yes.
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Old 12-21-2002, 05:47 PM   #62 (permalink)
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No but the base looks a little flat, maybe rescale it the missile module is far to big for the base. Nice job anyway though.
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Old 12-21-2002, 07:02 PM   #63 (permalink)
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install the ini files with ER, see how they did it
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Old 12-21-2002, 08:01 PM   #64 (permalink)
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I have this image from a mod i was making, but never realeased.

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Old 12-21-2002, 11:03 PM   #65 (permalink)
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cool :color2::color2::color2::color2::color2::color2::c olor2::color2:
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Old 12-21-2002, 11:41 PM   #66 (permalink)
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Is it RA2 and TIBSUN combined? Hey, that'd be a cool mod!
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Old 12-22-2002, 03:08 AM   #67 (permalink)
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Nah the units are from tibsun, but i was just using there graphics for new units. The mod is really rough, theres still alot of stuff that needs to be sorted out if i ever wanted to let other people play it for some reason.
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Old 12-22-2002, 05:57 AM   #68 (permalink)
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That repair ship looks good, I think it's better that Sleipnir's Vanguard.

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Old 12-22-2002, 07:34 AM   #69 (permalink)
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Civ AirPad Temperate and damaged (c) YR Argentina




Needs to be resized, damage frame is not finished (i already twisted some stuff, but havent uploaded an updated pic)
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Old 12-22-2002, 07:44 AM   #70 (permalink)
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Hey now that looks good, an airpad with simulated height, nice job.
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