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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-16-2003, 06:59 PM   #1 (permalink)
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Default Voxel Chassis Resizing Issues

Does anyone know whay when I try to use chassis voxels, they reduce in size compared to the originals, does anyone know why?

Well that didnt' work....
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Old 01-16-2003, 08:04 PM   #2 (permalink)
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you need to consider the headers.
the default size used by the Voxel section editor 2 is tibsun size which are smaller than RA2 size, you need to DL the original VXLSE and alter the header to make them bigger

ok, an aprox size is 0.485x the size of the VXL,
ie, X=5 so its 5x0.485=2.425 so Xmax= 2.425 and Xmin= -2.425
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Old 01-16-2003, 08:10 PM   #3 (permalink)
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Already tried that, didn't work, not even after I fixed the header in VXL1.

VXLSE?
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Old 01-16-2003, 08:17 PM   #4 (permalink)
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Quote:
Originally Posted by OneWingedAngel
Already tried that, didn't work, not even after I fixed the header in VXL1.

VXLSE?
yer, VXLSE stands for VXL section editor, and VXLSE2 alters it to default to tibsun size, if its drasticly too small use VXLSE2 to resize it to double then round off the edges, but that is usually a last resort as you can't undo that
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Old 01-16-2003, 08:37 PM   #5 (permalink)
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So now, VXLES2 is pretty much worthless for RA2 now?
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Old 01-19-2003, 05:13 PM   #6 (permalink)
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no, you just still need the original one to edit the header, try playing on VXLSE2V1.7

maybe you just need more practice
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Old 01-19-2003, 05:46 PM   #7 (permalink)
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yeah, I'm using Beta 3, XCC mixer, and 1.6 Beta 3. I use 1.6B3 to edit the vxls, I use XCC to look at the original header, I use B3 to edit the header.

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