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Forum Members: 18,537
Total Threads: 8,627
Posts: 94,208
Administrators:
DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
06-30-2003, 03:43 PM
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#1 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Serbia and Montenegro
Posts: 177
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anyone mind helping?
For some reason my shipyards cause internal errors when they explode/blow up/get destroyed, I have absolutely made no changes to them at all
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06-30-2003, 03:50 PM
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#2 (permalink)
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Junior Member
Join Date: Dec 2002
Location: London
Posts: 22
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You sure? Get an unedited INI file and go over art, animation list and rules for your shipyards. You never know...
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06-30-2003, 03:56 PM
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#3 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Serbia and Montenegro
Posts: 177
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did it already
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06-30-2003, 05:41 PM
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#4 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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well it happened when i once tried to sell an ion cannon i was testing or destroy it...i dont know what causes that but i'll work on it.
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07-01-2003, 08:50 AM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Perhaps an invalid DeathWeapon? Like, it doesn't exist at all, or the warhead ain't there....something like that...
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07-01-2003, 09:00 AM
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#6 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 630
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hey deezel, I know what is the problem with my old ion cannon beacon. U can place it inside a building and then when u fire ion cannon, the building is destroyed and the ion cannon anim emits some particles. But the Ion Cannon animation gets infinite loop, thats why it generates so much particles that the game engine crash and show internal
btw : my old Ion Cannon has no weapon, its damage is in art code
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07-01-2003, 09:42 AM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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u mean infinite loop as in the ray vanishes apparently but keeps on running?
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07-01-2003, 11:09 AM
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#8 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Russia, Moscow (Really)
Posts: 108
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Yes, he means
LoopCount=-1
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07-01-2003, 11:12 AM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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i guess LoopCount=-1 keeps replaying the animation..i am talking that the animation is replayed 'invisibly'
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07-01-2003, 05:03 PM
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#10 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Russia, Moscow (Really)
Posts: 108
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Man, I dont understand you much...
Maybe this:
[beamanim]
Image=ionbeam
blah=whatever
blahA=whatever1
Next=beamanim2
[beamanim2]
Image=none
blah=whatever
blahA=whatever1
LoopCount=-1
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