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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-19-2003, 11:09 AM   #11 (permalink)
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lol...else base be going boom boom?
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Old 01-19-2003, 11:19 AM   #12 (permalink)
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is anyone here currently making a robot side mod? if nobody else is doing it, i have a mod that i'm working on but i still don't have a storyline at all. that would actually work out really nicely for it. as for the 'research on super weapons' thread, i've been there and i did download the files, but i still can't get it to work right...jimmy jo suggested that i clone a superweapon...how would that work?
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Old 01-19-2003, 01:05 PM   #13 (permalink)
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as for the ion cannon not working ask the guy who posted it...
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Old 01-19-2003, 02:05 PM   #14 (permalink)
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yea i PM'd him yestuday but he won't respond. i also tried posting in the research on super weapons thread but all i got was a suggestion to clone the dominator and change the clone. i don't know how to clone superweapons so i am asking here in the hopes that someone else knows how to.
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Old 01-19-2003, 02:56 PM   #15 (permalink)
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o i forgot hes been away from computer and is using cybercafe...he get to ya asap...
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Old 01-19-2003, 06:17 PM   #16 (permalink)
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An Computer AI in my mod killed it's own conyard when it was trying to blow through a wall using my super Apocalypse, it was funny.

Don't set speeds to less than 2, they get stuck on hills, it's funny but stupid.
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Old 01-21-2003, 08:59 AM   #17 (permalink)
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I just use net in cybercafe, but works on my own PC at home. Ion canon is possible. Please carefully add all the entries in ini files. If that still won't work then i'll post a mod contains only Ion Cannon works only in YR1.000 and over.

Building a complete new Super Weapon is very very possible. I'll soon release a demo mod contains 8-10 new super weapons. I've already got Ion Cannon, Meteor Shower, Multi Meteors, Plasma Rain and Cluster Missile. And Chemical Missile, Land Mine Detonation, Super Gem Processor, FireStorm FireWork and EmPulse rain SuperWeapons will b completed soon.

Working on New SuperWeapons slows down my work on own Mod "C&C: Tiberian Troops", but the demo mod i'll release can b a good preview for my Mod.
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Old 01-27-2003, 07:04 PM   #18 (permalink)
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very cool psycho, how long do you think that super weapon demo mod thing will take to finish? those super weapons sound really cool and i would like to use them in my mod as well, if that's ok with you (i'll credit you, it's not like i'd just steal all your hard work). could you post a mod with just an ion cannon, i've added all the entries into the ini files carefully every time. i've checked over them many a time as well. thanks.
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Old 01-29-2003, 01:01 AM   #19 (permalink)
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Sweet! A few months ago these were just dreams!
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Old 07-14-2003, 10:20 AM   #20 (permalink)
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Well, I'm thinking of striking Ion Cannon in Boris' way. He uses flare, but instead of seeing planes come out and drop in some toys, the Ion Cannon strikes immediately. Is there anyway to do so? I'm considering this as an alternate if I can't get Ion Cannon to work as a superweapon.
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